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Much of the run relies on clipping out of bounds, standing in voids outside or on top of the map, but the runners I spoke to somehow avoid disorientation or motion sickness. Some skips involve jumping, or falling to the floor. Instead of moving with a mouse and keyboard or controller, players are physically reaching their arms and moving their heads. Though it may look familiar, the game’s virtual reality format makes the process completely different. For about half an hour, players race through the game, combining ordinary precision play with glitches that allow them to skip major parts of levels. In many ways, the Half Life: Alyx speedrun is just like any other.
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